Rocket League used to drop locked loot bins containing a random item, and you’d need to shop for a key to LOLGA open the container and discover what it had. That’s so 2015, so Psyonix modified it. Now Rocket League can provide players a random Blueprint, which gives them the opportunity to shop for a particular object for a fixed price. No hoping a loot field offers you something properly – you may see what you’d get then determine if you desired to buy it. They brought an object shop too, without delay promoting particular gadgets for microtransaction cash. Psyonix additionally stopped promoting DLC packs of vehicles and cosmetics, pronouncing items from them is probably offered one at a time inside the item keep later.
With randomness eliminated, expenses for unique objects are manner higher than the cost of a key and compare poorly to DLCs. Many gamers observed this offputting. The costs appeared especially absurd with the rarest gadgets – like £15 for some wheels.
“Since the Blueprint Update release last week, we've got pored over all your remarks on Discord, Reddit, Twitter, and beyond,” Pysonix stated in ultimate night’s statement. “We have heard your remarks that Item Shop and Blueprint pricing did no longer meet community expectancies.” So they’re cutting expenses.